Showing posts with label New gameplay. Show all posts
Showing posts with label New gameplay. Show all posts

Sunday, January 30, 2011

New gameplay video with D&D on Surface

Whether or not you're into Dungeons & Dragons, this story just keeps getting better. The team at the Entertainment Technology Center has come out with new video showing Microsoft Surface with their SurfaceScapes D&D project. This latest video brilliantly takes you through how the game mechanics work. Keep in mind that this isn’t a product from Wizards of the Coast, but a student project from a team at Carnegie Mellon University.
The reason this will appeal to a broader audience than D&D gamers is that it shows the strength of starting with a goal based on your user scenario, and then utilizing the right technology for the job as appropriate. They didn’t force the interaction through Surface. You can see in the video below how naturally it occurs with the game-play.
You’ll want to use Surface when you have groups of users who are using technology to work together and share an experience. Not only does Surface’s form factor make it easier for groups to come together, but it also doesn’t get in the way of face-to-face conversation. The added bonus is that the powerful vision system allows for objects to interact with the technology to augment the overall experience.
NEW: The SurfaceScapes team members produced this in-depth video showing gameplay. After watching the video, scroll down for to see the second part of my interview with the SurfaceScapes team.
SurfaceScapes Gameplay Session from Surfacescapes on Vimeo.

 
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